What's included here smooths out some kinks in the original game's transit systems, allowing you to build more efficiently running cities-albeit at the cost of some added micromanagement that moves the game well out of the virtual mayor's office.
However, it comes awfully close thanks to an effective collection of people-moving options, ranging from ferries to monorails to blimps. Mass Transit-the latest addition to the growing Cities: Skylines family from developer Colossal Order-doesn't quite change my mind on all of this, as I'm also a real-world mayor who focuses on the big picture. I’ve always treated it as something of a necessary evil-a hassle best dealt with by quickly laying down extra roads, bus lines, or whatever other available gimmick so that I could keep constructing the new subdivisions and industries necessary to keep my citizens healthy and happy. Public transportation has never been my favorite part of city-building simulations.